My uncle had a football game that was part board game, part computer game. Seem to remember you went round board buying and selling your players then you entered your squad on the computer and it played your next match. Used to love that game (commodore 64 area I think). Can't for the life of me remember what it was called - anyone else remember/know it?
I remember that game (board game/computer game)- one of the players was Bob Bolder and it was good fun for a group of you. Can't remember th ename - may have been published by Domark but could be wrong - I had it for the Spectrum.
Found it - here is a Your Spectrum review from 1987- got 9 out of 10
This is unusual. A computer game for two to five players which comes complete with board, counters, lots of little cards and Bank of Toytown notes in £100,000 denominations. Has CDS flipped?
I don't think so. Zapping aliens is fine, but it's a lonely business. So it was onto the blower to enlist the aid of T'zer (On the 'ead, son) Maughan, Phil (Get stuck in there) South, Marcus (Are you blind, ref?) Berkmann and Rachael (Oo, err, is that the ball?) Smith.
Of course, BC's FF is a football management game, but that didn't stop Smiffy turning up in shorts and a number eleven shirt. Thank heavens nobody mentioned full team strip - she probably would have!
The aim of the game is nothing short of world domination - soccer style. At home there's a league to conquer and the cup to win. After the first season things get really exciting, because there are European competitions too. But success in these fields is only one step to acquiring management points. Teams start equal, but by the end of the game, one will be more equal than others. And the manager who's led it to fame and fortune is bestowed the title of Cloughie the Conqueror by the computer.
So it's off round the board, with the Spectrum shaking the dice. The squares you land on can help you supplement your squad, suck away your money, or crush you with the fickle finger of fate through chance events, detailed by the micro.
The computer's got a more important role in the second stage of each round. That's when the matches are played. Each manager enters their team's defence and attack strengths, which are the sum of each player's personal ability points. You start by choosing from a squad of thirteen, including two utility players, who're good anywhere except in goal.
At first the teams rate much the same, but as the game progresses each player has the chance to build up their squad, or find it decimated by bad luck and face possible bankruptcy. Auctions are one way to acquire stars, but the real strategy and excitement lies in private deals.
Spend too much early on and you might well have to sell that extra striker to raise capital, especially if his transfer could result in another manager's FA Cup chances getting hammered!
The computer calculates results for all the teams in the league, whether they belong to players or not, and then works out the league tables. You can set the skill level of the micro teams, to give the miserable humans an even tougher time.
After all that, it was inevitable that Rachael (Over the moon) Smith would make us all as sick as parrots. But that just goes to prove that you don't need to know anything about footie to enjoy this - you just have to be good at wheeling, dealing, bargaining and backstabbing
Galaxian (sooped up Space Invaders) Pacman Polaris
On Commodore 64
the original Football Manager where there was no action but it would randomly flash up GOAL!! Commando Graham Gooch's Test Cricket Barry McGuigan World Championship Boxing Daley Thompson's Decathlon
One that no-one will ever have heard of - Bounder. Basically guiding a glorified tennis ball across rooftops (vertical top-down scroller). Outrageously addictive. Also, Fist II was much, much better than the original Way Of The Exploding Fist - especially with the adventure elements built in to it. And Bubble Bobble is an absolute classic - can still remember spending hours in the cab office next to my school playing it when I should have been in lessons - and the first time me and another kid completed it. Anyone remember using gas ignition clickers to get free credits on arcade machines?
Matchday II - Spectrum, broke boundaries forfootball games with 3d Diamond deflect system, I have a sad fact about this, I only got to use the tele for an hour or so back then so to save my 'game time' I used to load it up, wait for the tape to end, and then I was able to set up a whole competition, editing teams names (Ritman Rovers, Ocean Athletic, etc didnt do it for me) and be prepared for kick off without looking so I was ready the moment my dad finished watching tele.
Robocop - Spectrum
Hypersports - Spectrum
The Last Ninja - Commorode 64
Alex Kid In Miracle World - Sega
Kick Off 2 - Amiga the reason I would have killed to have my own amiga asmy mum would never had been able to afford it.
Bubble Bobble - Amiga
Summer Sports - Amiga
PGA Golf - SNES
Resident Evil - PS1
Pro Evo Soccer - PS2, at the time, about as close to perfection as you could get for me.
GTA III - Again probably perfect in every way at the time
Monkey Island I and II (II was on 11 floppy disks, sometimes you had to change disks 4 times when you walked off screen! You can now get it on your smartphone)
I used to have Sensi soccer on the Amiga. Also Kick off which was very similar. Thought they were the mutts back in the day. How things have moved on............
Kick Off was made by my best mates Dads' company - (Anirog then ANCO). Was first game to have aftertouch to add swerve to a shot.
I used to have Sensi soccer on the Amiga. Also Kick off which was very similar. Thought they were the mutts back in the day. How things have moved on............
Kick Off was made by my best mates Dads' company - (Anirog then ANCO). Was first game to have aftertouch to add swerve to a shot.
IIRC from the old KO ads, ANCO were based in Dartford, wasnt they?
Or Sensible Soccer on the Mega Drive!
I used to have Sensi soccer on the Amiga. Also Kick off which was very similar. Thought they were the mutts back in the day. How things have moved on............
Kick Off was made by my best mates Dads' company - (Anirog then ANCO). Was first game to have aftertouch to add swerve to a shot.
I can't believe Grim Fandango on the PC hasn't got a mention.
The funniest dialogue and most imaginative PC game of all time! Still go back to it occasionally.
For the PS2, Eco the Dolphin already got a mention, and Dune back on the PC: my daughter used to be terrified of Thufir Hawat and if you left it for too long Paul's face would turn to a skull as you let him die...great game
Comments
And published in Dartford sparking off the short-lived silicon estuary boom.
Duke Nukem and Resident Evil nuff said
Attic Attack !
What a classic speccy game. I could play that for hours.But was the point of all the items that you had to you collect?
Pengo
Elite
Rainbow Islands
This is unusual. A computer game for two to five players which comes
complete with board, counters, lots of little cards and Bank of Toytown
notes in £100,000 denominations. Has CDS flipped?
I don't think so. Zapping aliens is fine, but it's a lonely
business. So it was onto the blower to enlist the aid of T'zer (On the
'ead, son) Maughan, Phil (Get stuck in there) South, Marcus (Are you
blind, ref?) Berkmann and Rachael (Oo, err, is that the ball?) Smith.
Of course, BC's FF is a football management game, but
that didn't stop Smiffy turning up in shorts and a number eleven shirt.
Thank heavens nobody mentioned full team strip - she probably would
have!
The aim of the game is nothing short of world domination - soccer
style. At home there's a league to conquer and the cup to win. After the
first season things get really exciting, because there are European
competitions too. But success in these fields is only one step to
acquiring management points. Teams start equal, but by the end of the
game, one will be more equal than others. And the manager who's led it
to fame and fortune is bestowed the title of Cloughie the Conqueror by
the computer.
So it's off round the board, with the Spectrum shaking the dice. The
squares you land on can help you supplement your squad, suck away your
money, or crush you with the fickle finger of fate through chance
events, detailed by the micro.
The computer's got a more important role in the second stage of each
round. That's when the matches are played. Each manager enters their
team's defence and attack strengths, which are the sum of each player's
personal ability points. You start by choosing from a squad of thirteen,
including two utility players, who're good anywhere except in goal.
At first the teams rate much the same, but as the game progresses
each player has the chance to build up their squad, or find it decimated
by bad luck and face possible bankruptcy. Auctions are one way to
acquire stars, but the real strategy and excitement lies in private
deals.
Spend too much early on and you might well have to sell that extra
striker to raise capital, especially if his transfer could result in
another manager's FA Cup chances getting hammered!
The computer calculates results for all the teams in the league,
whether they belong to players or not, and then works out the league
tables. You can set the skill level of the micro teams, to give the
miserable humans an even tougher time.
After all that, it was inevitable that Rachael (Over the moon) Smith
would make us all as sick as parrots. But that just goes to prove that
you don't need to know anything about footie to enjoy this - you just
have to be good at wheeling, dealing, bargaining and backstabbing
Galaxian (sooped up Space Invaders)
Pacman
Polaris
On Commodore 64
the original Football Manager where there was no action but it would randomly flash up GOAL!!
Commando
Graham Gooch's Test Cricket
Barry McGuigan World Championship Boxing
Daley Thompson's Decathlon
The 'Arcade' upstairs in Crook Log Sports Centre
Outrun
Track and Field
Handheld
Donkey Kong
Bubble Bobble, classic.
Microprose soccer and golf. Winning the World Cup with Oman was always a great feeling!
Bruce Lee - Spectrum
Matchday II - Spectrum, broke boundaries forfootball games with 3d Diamond deflect system, I have a sad fact about this, I only got to use the tele for an hour or so back then so to save my 'game time' I used to load it up, wait for the tape to end, and then I was able to set up a whole competition, editing teams names (Ritman Rovers, Ocean Athletic, etc didnt do it for me) and be prepared for kick off without looking so I was ready the moment my dad finished watching tele.
Robocop - Spectrum
Hypersports - Spectrum
The Last Ninja - Commorode 64
Alex Kid In Miracle World - Sega
Kick Off 2 - Amiga the reason I would have killed to have my own amiga asmy mum would never had been able to afford it.
Bubble Bobble - Amiga
Summer Sports - Amiga
PGA Golf - SNES
Resident Evil - PS1
Pro Evo Soccer - PS2, at the time, about as close to perfection as you could get for me.
GTA III - Again probably perfect in every way at the time
Resident Evil 4 - Wii
Heavy Rain - PS3
Thanks for that Paddy,
Plenty of Speccy games that I'd forgotten about there, and another few hours lost!
Syndicate
Commandos: Behind Enemy Lines
I can't believe Grim Fandango on the PC hasn't got a mention.
The funniest dialogue and most imaginative PC game of all time! Still go back to it occasionally.
For the PS2, Eco the Dolphin already got a mention, and Dune back on the PC: my daughter used to be terrified of Thufir Hawat and if you left it for too long Paul's face would turn to a skull as you let him die...great game
sim city
Pirates! gold